The Fireworks Box Blueprint in ARC Raiders is a permanent, rare blueprint that lets you craft a deployable distraction item. It was originally introduced as part of the winter "Cold Snap" event patch. Weighing only 0.5 kg but boasting unique utility, it has quickly transitioned from a festive novelty to a legitimate tactical gadget.
The community-sourced details gathered from various r/ArcRaiders discussions outline everything you need to know about finding, crafting, and using it:
Crafting Recipe
According to players on the r/ArcRaiders community, you don't have to solely rely on RNG once you own the permanent blueprint. You can build it back at base by leveling up your Explosives Station to Level 2. Once unlocked, the item requires the following materials to craft:
3 Pop Triggers
1 Explosive Compound
For players who haven't tracked down the blueprint yet or lack the materials, you can alternatively visit Shani. She sells up to 3 pre-made Fireworks Boxes per day at a cost of 60 Credits each, though crafting remains the most cost-effective method for long-term use.
Where to Find the Blueprint
While initially tied heavily to the Cold Snap map variant, players have confirmed that it remains a permanent addition to the game's global loot pool. According to tracking data from players, the item carries a baseline global drop rate of about 0.50%. The best farming spots reported by users include:
Industrial Containers: Post-event patch notes and players confirm it still regularly drops from standard Industrial Metal Crates across different maps.
Cold Snap Dam Battlegrounds: Specifically, the underground garage/tunnel area situated between Water Treatment and Administration. This area features 6 to 10 drawers and multiple metal crates to loot. Checking the red lockers in the Water Treatment Facility and the Dam Surveillance Key Room yields frequent drops.
Spaceport (Rocket Assembly): Multiple players reported finding it inside the rocket assembly building and near the north elevator breachable cubes. The Spaceport map features a slightly elevated drop rate of roughly 0.68%, making the Breach Departure Building Room another solid target due to its high concentration of security cabinets.
Buried City: Can occasionally be found in high-tier loot containers inside the Library. Statistically, Buried City holds the highest recorded drop rate for the blueprint at 0.93%. Reddit users recommend checking the Raid House Kitchens within Plaza Rosa, which offer roughly a 50/50 chance per building of yielding high-tier containers.
Because hunting down blueprints against a 0.50% RNG drop rate can turn into an exhausting grind, some players prefer to bypass the luck entirely. If you want to skip the tedious chest runs, you can jump online to U4N (https://www.u4n.com/), buy arc raiders items (https://www.u4n.com/arc-raiders/items) directly, and get straight to using the game's best tactical gear without wasting hours searching empty lockers.
Function & Mechanics
Though it looks like a purely cosmetic item for celebrations, the Fireworks Box has practical tactical applications (and hazards) during a raid:
Sound Distraction: Much like rubber duckies, placing and activating the box attracts nearby ARC drones, rocketeers, and other hostile enemies to its location. Because the audio cue mimics intense, rapid gunfire, it is incredibly effective at pulling AI aggro away from an objective or an extraction point.
PvP Bait: Some players deploy it in high-traffic zones like the Buried City Town Hall to create a visual "Loot Room" spectacle that baits enemy Raiders into an ambush. The bright lights throw off visibility, especially during night raids or lingering snowstorms, allowing your squad to set up easy crossfires.
Self-Knock Hazard: Avoid standing directly in front of the box. If placed against a wall, it will shoot horizontally, causing intense tinnitus ringing and instantly knocking your character down. Experienced players have actually weaponized this quirky geometry, turning the horizontal firing angle into a makeshift, hilarious trap for over-aggressive enemies pushing tight corridors.